Position checklist
The #10 reel: the 10 clips a Cat 1/2 academy expects at U12-U16
What scouts look for from a U12-U16 attacking midfielder, broken down into 10 clip types — and how to find them in your Veo footage.
8 min read · Built by a football dad
The #10 is the position scouts argue about most. The brief shifts from club to club — some academies want a deep-lying playmaker shape, some want a second striker, some want a hybrid carrier. What doesn't shift is what they're looking for in the reel: a player who finds the gaps the eleven other players didn't see, receives in space they made themselves, and turns one moment into the next without breaking stride.
A #10 reel done badly is six dribbles. A #10 reel done well is six decisions.
The brief the scout is filling
The four corners for a U12-U16 attacking midfielder:
- Technical: receiving on the half-turn, weight of pass, dribbling in tight, shooting from the edge, weak-foot competence.
- Tactical: finding pockets between lines, scanning before receiving, third-man runs, picking the right pass under press, late runs into the box.
- Physical: agility in 1m² spaces, sprint in transition, recovery work when the team loses the ball.
- Psychological / social: demanding the ball when the team is under press, body language after a turnover, willingness to take risks the safer option discourages.
The bit scouts watch hardest is the body-shape-and-scanning question. Did the player look over their shoulder before they received? You can't coach that into a U14 in a week, which is why it's the credential check. Reel clips that show this clearly — head turning before the ball arrives — get under-rated by parents and over-valued by recruiters.
The 10 clips to hunt for in your Veo
1. Receiving on the half-turn and playing forward
The credential clip. Ball comes in from a deeper midfielder. Your child takes it with the back foot, opens up the body, and plays the next pass forward in one motion — not back, not square. If the scout sees this in clip one, half the reel's job is done.
- Slow the touch on the receive. This is exactly the moment slow-mo earns its place — the body shape and the touch direction tell the whole story.
- Track the player — outline on, so the scout's eye is already on the right kid when the pass arrives.
2. A killer pass — between the lines, through the channel, or lofted
The pass that breaks something. Could be a slipped ball through a centre-back pairing, a diagonal switch that flips the field, or a chipped ball over the line. One of these in the reel evidences the technical and tactical corners in the same three seconds.
- Static treatment if the pass is from a stationary position. Focus box pulled tight.
- Tracked treatment if the pass is on the move. The moving outline does the work.
3. A dribble through the centre that breaks a midfield line
Not a wing dribble. A central one — receive, drive, leave a midfielder behind, find a pass on the other side. This is the carrying-skill question scouts file under tactical even though it looks technical. The cleanest version: receive in the pocket, drive 8-12 yards, release before the centre-back commits.
- Track the run. The whole point is the line being broken; the outline makes the line visually clear.
4. A shot from the edge of the box
A #10 who can hit them from 20 yards is a different proposition from one who only finishes from the six. Doesn't need to go in — a well-struck shot that the keeper saves, even from a build-up your child started, evidences the threat. The credential here is the strike, not the result.
- Slow the contact, not the run-up. Show the planted foot and the strike.
5. A late run into the box ending in a goal or assist
The third-man-run clip. Your child plays a one-two, lets the play move past them, then arrives late at the back post or the edge of the box. This is the run modern #10s are coached into; the reel that shows your child making it without being told is the reel that earns a long look.
- Track the run from the lay-off. This is the clip where the scout most needs the outline to find the player.
6. A quick combination — one-two, third-man run, or wall pass
The link-up clip. Receive, lay off, get it back, play the next pass. Two or three touches total. The technical question is the speed of release; the tactical question is whether the combination opens up a chance. If both happened in the same clip this season, that's the one.
7. Pressing the right player at the right time
Even at U13, every Cat 1 academy is teaching pressing triggers from the #10 position. The clip that lands here: ball goes to a deep midfielder, your child closes the passing lane (not the player), forces a turnover or a long ball. Decision-making, not effort.
- Full speed. The clip lives in real time.
8. Body shape receiving with back to goal
The #10 version of the hold-up clip. Receive, shield, lay off — but the technical question is the touch direction. Did the ball move into space they made by turning their shoulder, or did it die at their feet? Look for the clip where they receive and the next defender is already a yard behind.
- Slow the receive only. The lay-off is at full speed.
9. Defensive transition — winning the ball back within five seconds of losing it
The five-second rule clip. Your child gives it away — happens, every player does — and within the next five seconds is on the press, the recovery sprint, or the tackle. Scouts watching at U13-U14 want to see this because the team will be under press more often than not at the next level. The reel without one of these clips raises a quiet question about the psychological corner.
10. Composure under press — kept the ball, drew a foul, or won a set piece
A #10 in tight space is constantly being closed down. The clip that lives here is your child under press, keeping their head up, and either playing out (best), drawing a foul to reset (also fine), or shielding into a corner to win a set piece (still fine). The clip you do not want is a panicked pass under press — but you can find the one where they got it right.
The "one clip you must have" anchor
Clip 1 — receiving on the half-turn and playing forward immediately. It evidences the technical corner and the tactical corner and the "did they scan before receiving" question in three seconds. Nothing else in a #10 reel works that hard.
How to order them
- Open with the half-turn-and-forward clip from clip 1. Credential first.
- Killer pass second.
- Dribble through the centre, third — pace up the reel.
- Drop in a late run / shot / combination.
- Defensive transition or composure-under-press near the end. Anchors the psychological corner before the scout looks away.
- End on whichever clip you'd show your child's grandparents. The signature moment.
Quick editor checklist
Per clip:
- Mark in / out with
[and]— try to catch one full second before the touch so the scout sees the scan. - Track the player for any clip where they move more than five yards. Focus box for static moments.
- Slow the technical moment to 0.5× — almost always the touch on the receive, not the pass that follows.
- One backing track across the whole reel, with the half-second fade.
- Brightness +15-20% if the match was filmed under floodlights or against the sun.
Six clips, 45-55 seconds, two strongest at the front. That's the reel.
Free download
Attacking midfielder clip checklist
Half-turns, killer passes, shots from the edge — the #10 brief.
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